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ConvexHull Algorithm C# Polygon Drawing

This is a discussion on ConvexHull Algorithm C# Polygon Drawing within the C# Programming forums, part of the Software Development category; Finding the convex hull of a set of points is the most elementary interesting problem in computational geometry, just as ...


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Old 10-24-2007, 10:19 PM
kingmaker kingmaker is offline
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Default ConvexHull Algorithm C# Polygon Drawing

Finding the convex hull of a set of points is the most elementary interesting problem in computational geometry, just as minimum spanning tree is the most elementary interesting problem in graph algorithms. It arises because the hull quickly captures a rough idea of the shape or extent of a data set.

Convex hull also serves as a first preprocessing step to many, if not most, geometric algorithms. For example, consider the problem of finding the diameter of a set of points, which is the pair of points a maximum distance apart. The diameter will always be the distance between two points on the convex hull. The O(n \lg n). algorithm for computing diameter proceeds by first constructing the convex hull, then for each hull vertex finding which other hull vertex is farthest away from it. This so-called ``rotating-calipers'' method can be used to move efficiently from one hull vertex to another.

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convex-hull-L.jpg convex-hull-R.jpg
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Old 02-27-2008, 09:40 PM
Anandavinayagam Anandavinayagam is offline
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Default Re: ConvexHull Algorithm C# Polygon Drawing

thanks...i have used this algorithm for joining Latitude and Logitude Points
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